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toy language
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toy language /n./  A language useful for instructional
   purposes or as a proof-of-concept for some aspect of
   computer-science theory, but inadequate for general-purpose
   programming.  Bad Things can result when a toy language is
   promoted as a general purpose solution for programming (see
   bondage-and-discipline language); the classic example is
   Pascal.  Several moderately well-known formalisms for
   conceptual tasks such as programming Turing machines also qualify
   as toy languages in a less negative sense.  See also MFTL.
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